(oops, didn't send to list)
 
On 2013-01-24 13:26, Alexandros Drymonitis wrote:
> Is there a solution to this?

install a gfx-card that is openGL capable (which is not very
practical, though;
It's an ARM SoC .. there's no way to replace the graphics-chip (even if there would be a full-GL pin-compatible one). I think 'not practical' is an understatement ;)

alternatives include finding dmotd and asking him to publish his initial port of Gem to openGL-ES)
I've been eyeing the progress on this for a while, seems the project has been stagnant for a long time already (unless there's work being done under the radar). It would be absolutely awesome if GEM worked on GLES chips as a whole range of mobile devices would be able to do a lot of neat things!

There are some projects that are working on providing a replacement libGL that presents a (full) GL-spec to the software and does the translation/emulation behind the scenes, see: http://boards.openpandora.org/index.php/topic/11506-opengl-implementation-tldr-more-games/ for instance.

drmr