>Thanks, that was really the question, but what I found on the internet
>was that "improving" thing.
Yeah, I made the same "verbal" mistake, to follow on the line of "Nintendo's marketing"... Thanks a lot for correcting us IOhannes.
The specs of the controller speak for itself, it has more rotation info due to a two axis gyro, that allows continoos stream of angles of rotation around the gravitational axis as already pointed out here (and its illustrated on one of the links I gave you - on an image with the roll/pitch/yaw arrows).
best regards,
Pedro
Thanks for the links Pedro, I'll check them out.
IOhannes, that was really the question, thanks for the info.
Best wishes, Ricardo.
Thanks, that was really the question, but what I found on the internet
was that "improving" thing.
,
On 29 May 2010 10:55, IOhannes m zmölnig <zmoelnig@iem.at> wrote:
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> Ricardo Dueñas Parada wrote:
>> Hey, nice thread, I just want to know if the Wii Motion Plus improves
>> the sensing of the wiimote using it directly from pd, or if it just
>> does it with the wii console.
>>
>
> it doesn't "improve" anything (this is just marketing speak from nintendo).
> it gives you another tuplet of sensors (gyros), which can be used to
> measure similar things as the standards accelerometers, and they allow
> you to measure rotation around the gravitation axis (which
> accelerometers cannot do)
>
> you can use them in Pd (at least with the "wiimote" external) "just
> like" with the wii console.
>
> fgmadr
> IOhannes
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