atte,
catch~ sums the inputs from many instances of a throw~ object, while send~ and receive~ do the opposite: one send~ can go to many instances of the same receive~ object. it is an error to have two sends of the same name.
in short: many throws, one catch one send, many receives
of course, send and receive [without the ~] are for data, not audio, and if you tried to send many different messages through it at the same time, you would have to pack them. a throw/catch for a non-audio signal does not exist in PD.
does this help? derek
Quoting Atte André Jensen atte@ballbreaker.dk:
Hi
I'm a bit confused about *exactly the diference is between throw/catch and send/recieve. Also what is the meaning of the $0-something I se somewhere in the examples (my guess is locally send/recieve, but nor sure)?
-- peace, love & harmony Atte
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