Except that in this case patch_name precedes  canvasinfo...

On Mar 4, 2014 3:01 PM, "Jonathan Wilkes" <jancsika@yahoo.com> wrote:
On 03/04/2014 01:15 PM, Ivica Bukvic wrote:

...and [patch_name] external (again pd-l2ork only) that outputs the filepath out of the left outlet and the patch filename out of the right outlet.


There's also

[patchname $1(
|
[duplicate_effort]

Just fill $1 with the name of the object you want to create, and [duplicate_effort] will automatically compile another class with that name and with the functionality you want.

Currently [duplicate_effort] supports the following methods:

patchname
dollarargs
abs~
pow~
bandlimited_grabbag
arraysize
mousecoords
count
string
duplicate_effort

Each class created is guaranteed to be unique so you can use it to create private keys.  You can also give it an extra float argument to specify help patch quality.  (All values default to zero.)

To download a copy, start a repo in github and code up another version of it.

-Jonathan

On Mar 4, 2014 12:47 PM, "Jonathan Wilkes" <jancsika@yahoo.com> wrote:
On 03/04/2014 03:00 AM, Kaj Ailomaa wrote:

On Tue, Mar 4, 2014, at 02:54 AM, Chris McCormick wrote:
Hello,

On 03/03/14 21:55, Kaj Ailomaa wrote:
Hi. I've been googling a bit and looking through the library of objects
that comes with pd-extended, but can't seem to find a way to get the
name of the patch from within the patch. Anyone know of a nice method to
do this?
I would use [namecanvas] for this. For example you could have an object
like [namecanvas $0-mypatch] and then you can send messages to the patch
using e.g. [s $0-mypatch].

Thanks, but this won't work for me, as the name has to be the actual
patch name.

I've understood that there might be a fix in the svn version of
[canvasname], apart of iemguts, which would allow getting the name of
the top level patch.

The reason I had for this is I wanted to have uniquely named patches
that have a common save mechanism, which looks up the savefile based on
the unique patch name.
I was always going to create these uniquely named patches in another top
level patch, so I can get around this problems by adding an argument for
the patch, which is the same as the patchname, and let the save
mechanism look up the filename that way.

I initially would have wanted the uniquely named patch to be able to be
opened as is, but that's not a major problem.

Currently I think the only way to do this is [filename(---[canvasinfo], which is only in Pd-l2ork.

-Jonathan


_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list




_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list