Sounds like a winner to me. At one point I had things working with no audio dropouts but then all of a sudden on some patches particularly ones that have
a) unresolved sends/receives
b) mouse input from gem or via canvas dragging in editable window
I get clicks in the audio just by moving the mouse across
On Thu, Mar 15, 2012 at 10:01 AM, Hans-Christoph Steiner <hans@at.or.at> wrote:

Here's how I did it, I have a web interface that controls which of the patches is running:

.hc