Hallo, Luke Iannini hat gesagt: // Luke Iannini wrote:
Here's another bug I've just managed to boil down and reproduce. I'm kind of surprised at this one - I thought it was a pretty common thing to dynamically spawn signal objects.
The bug is: a dynamically spawned abstraction containing signal objects won't start processing/generating audio until you either delete an object in the parent patch or connect two signal objects together.
It's kinda known for some time: http://lists.puredata.info/pipermail/pd-list/2004-12/024337.html but I'm not sure, if there's a bug report.
Frank