it's more an aesthetic question : distinguishing clearly a one-to-many/many-to-one communication (which to my understanding is the concept of a send/receive with a portname) from a mere one-to-one connection .... best, -sciss-
Avoiding pollution of the symbol-table?
this topic has been mentioned already a few times on this list, but suddenly i still don't know what this means exactly. does pollution mean, that the symbol-table uses a lot of ram? does that have any bad effects on performance? is there a good way to avoid pollution (i mean when patching) ?
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