That's a fair enough comment, I could do quite a lot more to sweeten the sound, too (it's just a simple sine oscillator atm, as I was concentrating on the score building process.
The idea is one of the central things in a lot of these styles, sometimes it's placed above the actual realization of the piece. Although it is nice to craft as much of your sound as possible.
> Subject: RE: [PD] Pd "monosymphonia"
> From: rolfm@dds.nl
> To: jbturgid@hotmail.com
> Date: Thu, 30 Jun 2011 00:05:17 +0200
>
> On Tue, 2011-06-28 at 22:01 +0100, Andrew Faraday wrote:
> > That was one thing I wasn't sure about, although it does help with the
> > kind of 'passive listening' part, something like Cage or Glass, where
> > there is a huge amount of repetition and the value of the piece is
> > discovered over time, almost as a meditative process. It's not for
> > everyone, but it does lend itself to computer music
> >
>
> from Cage i don't know about repetative music/scores,
> but a.o. terry riley and steve reich did a lot with repetition and
> shifting patterns.
> i still love to listen to some of these old pieces like 'rainbows in
> curved air' (riley) or 'drumming' (reich).
> there's also composition nr.7 (1961) of La Monte Young: to play B&F# for
> a "long time". in certain circumstances with a number of participating
> musicians/voices this can be a wunderfull experience.
>
> maybe you know all this already.
>
> so to cut it short:
> for me your present soundscape is not yet interesting enough,
> where the patch cq the concept can be a good starting point.
>
> c'est tout.
>
> rolf
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