On Wed, 2008-02-20 at 14:59 +0300, Vadim Smahtin wrote:
Hi. I trying to learn some about glsl shaders in pd. And when i trying to load "toon.vert" (18.gl_shading_language) i usually get this-
"[glsl_vertex]: Loaded file: E:/Program Files/pd/doc/examples/Gem/data/Toon.vert linking: link 1.07374e+009 0
this ID is too long to be represented correctly in pd's 32bit floating point number format. it is rounded to ~6 digits so the link ID pd is giving is wrong .
AFAIR, i heard someone fixed that problem (can't recall how and who) and i think it would be nice to have the fix discussed here, so that it's searchable in the list archives. i hope i am not requesting something that is already there. sorry, if this is the case.
roman
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