The Xcode project build here fails because

"There is no SDK with thename or path 'iphoneos'"

pp

From: pd-list-bounces@iem.at [pd-list-bounces@iem.at] on behalf of Pagano, Patrick [pat@digitalworlds.ufl.edu]
Sent: Thursday, March 07, 2013 1:08 PM
To: Dan Wilcox; pd-list@iem.at list
Subject: Re: [PD] Announcing PdParty

I just completed my first couple of iPad Pd patches with MobMuplat and it works well! I have been weaving some old abstractions i have had lying around into it. I will try PdParty!

pp

From: pd-list-bounces@iem.at [pd-list-bounces@iem.at] on behalf of Dan Wilcox [danomatika@gmail.com]
Sent: Thursday, March 07, 2013 12:57 PM
To: pd-list@iem.at list
Subject: [PD] Announcing PdParty

Howdy all,

Over Christmas break, I decided that making a swiss arm knife all-in-one cross-platform app to "rule them all" was not going to be feasible with all the other work I need to do for my thesis, so I've shelved the OpenFrameworks-based robotcowboy app for now.

I've returned instead to PdParty, my port of DroidParty which I've rewritten in Obj-C as a universal iOS app. It currently supports the Pd-vanilla gui objects, CoreMIDI io, and has a built in WebDAV server for scene/patch management. The eventual goal is compatibility with DroidParty and RjDj scenes, but in the meantime, I need a new mobile platform for my songs. Yes, the gui design will be improved over time, for now I'm just trying to emulate the core gui stuff until everything is working.

I'll be ready to send out beta testing invites in the next week, so please respond with an email address I can send the info to. Thanks!

(And I just found out about MobMuPlat. What a crazy small world we live in.)

Screenshots:



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Dan Wilcox
@danomatika