Patrice,

Thanks for your reply, sounds like interesting options (especially the snapping two rectangles together)...could you be more specific with instructions on what objects to use?  Pardon my novice GEM skills.

Merci! 

Ryan

On Fri, Jun 11, 2010 at 9:49 AM, patko <colet.patrice@free.fr> wrote:
hello,
 you can put an image texture with a rectangle made of alpha pixels,
 or draw an alpha rectangle using  gridflow and then load it as a texture
with #to_pix,
 or snap two rectangles with different colors,
 and turn to alpha all pixels matching the inner rectangle.

Patrice Colet - 06 32 66 03 57

----- "Ryan Trigg" <ryan.trigg@gmail.com> a écrit :

> I am trying to mask [rectangle] using GEM with another smaller
> [rectangle] (that controls the first rectangle's alpha value wherever
> it is placed) in order to create an adjustable rectangle outline (that
> has a border of my desired thickness). I noticed that you can choose
> [draw line( and [width $1( for a rectangle but the maximum thickness
> of the line is much too small. Does anyone have any thoughts or ideas?
>
>
> Or maybe there's an object like [disk] (using 4 segments) but with the
> ability to adjust the height and width just like [rectangle]
>
>
>
> Cheers!
>
>
> Ryan
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