Patrice,
hello,
you can put an image texture with a rectangle made of alpha pixels,
or draw an alpha rectangle using gridflow and then load it as a texture
with #to_pix,
or snap two rectangles with different colors,
and turn to alpha all pixels matching the inner rectangle.
Patrice Colet - 06 32 66 03 57
----- "Ryan Trigg" <ryan.trigg@gmail.com> a écrit :
> _______________________________________________
> I am trying to mask [rectangle] using GEM with another smaller
> [rectangle] (that controls the first rectangle's alpha value wherever
> it is placed) in order to create an adjustable rectangle outline (that
> has a border of my desired thickness). I noticed that you can choose
> [draw line( and [width $1( for a rectangle but the maximum thickness
> of the line is much too small. Does anyone have any thoughts or ideas?
>
>
> Or maybe there's an object like [disk] (using 4 segments) but with the
> ability to adjust the height and width just like [rectangle]
>
>
>
> Cheers!
>
>
> Ryan
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