Dear List,

I'm trying to investigate why does a larger patch slow down the GUI so much much. When opened, CPU load goes to 40-50% (when minimized, goes back to ~20%), when i load values from sssad CPU goes up to 60-70% and stays there, and when i start the metro it goes even higher (not 90 or 100% however) and virtually unresponsive. Please take a look at the attached image and tell me if this is normal with a patch of this visual complexity. Make no mistake, the pd core maintains a decent 3-10% CPU load, its pd-gui which cannot handle the party.

This is an ongoing problem which prevents me from actually *making music* with my patch. Tried to add the GOP abstractions to the canvas one by one, it seems that CPU load goes up by each element, i mean i couldn't find a "guilty one".

Pd 42.5, Ubuntu Lucid, Compiz (<-- does it matter?)

Thanks a lot for any advice!

Andras