At 16:50 15.11.2006, carlos katastrofsky wrote:
thanks for the reply, but i guess i didn't describe my problem correctly:
- the patch should receive unregular bangs and
- only send one bang x seconds after the LAST bang
.... so: if it doesn't receive a bang for more than x seconds it will send
a bang.hope this becomes clearer now.
try this:
[bng] | [delay 1000] <- your x seconds*1000 in here | [bng]
that's what the thing above does, sending one bang x seconds after the _LAST_ bang and if you maybe mean EXACTLY ONLY ONE BANG EXACTLY ONLY ONCE add something like this after the delay:
|
[t b b]
| /
[0] /
\ /
/
/
/
[spigot 1]
|
[bng]
sven.