that's not what i mean.
i mean, that when i write 12345678 (must be 100% accurate within 32bit float with 24bit mantissa) into an array and read it from there, it's still 12345678.
but when i save that patch, close it and reload it, and i read from the array, i get 12345700.
nothing to do with limitations of floating point number.
http://en.wikipedia.org/wiki/Floating_point