From: Alexandre Quessy
"This objects outputs a snapshot of the Gem window on every bang it
receives. Maybe you dont want to bang it on every frame."

Very nice trick, I've just tested [pix_snap2tex] with my linux box, it works fine..

But, it doesn't with the windows version,
 the snapped texture is not correctly displayed on the square in the example,
maybe it will be fixed in the next official windows version?

Patco.


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