hey all,
correct me if I'm wrong, but as long as there is no "symbol" in front of the atoms that get funneled into text3d, there is no memleak or filling up the symbol table, since we're not using symbols at all, just lists of atoms...
Now that I think about it it may be hard to generate these non-symbols without converting them to symbols at ay point...
Maybe a string type should be higher on the PD list than a video/image type?
.b.
Alexandre Quessy wrote:
On 8/7/06, chris clepper cgclepper@gmail.com wrote:
On 8/7/06, Alexandre Quessy listes@sourcelibre.com wrote:
On 8/7/06, B. Bogart ben@ekran.org wrote:
Remember its probably not a good idea to work with 1000s of
symbols in a
patch, due to that ol lookup table stuff, better to use meta-messages (or lists) to feed text to [text3d].
Can text3d concatenate list that we send it ?
text3d displays whatever text you send to it. Nothing more, nothing less.
Right. So, if we want to write iterate text, we will need to do something that will cause a memory leak...
Feature request : No memory leak with symbols !! ;-)