Hi dear List

I have a question regarding my Wiimote-OSC experiments.

The wiimote data gets into PD via OSC, either through OSculator or through a linuxbox running the wiimote external.

So i have problems computing really really fast movements from the wiimote and i would like to ask if somebody knows about the speed of messages, be it in OSC, PD or Osculator


1) What do you think is a reasonable message-rate for fast motion-data ? I have the impression i need to slow down the data (with speedlim, pipe or resample) to be able to process it     
     properly - any experience with that or recommendations ?

2) What would you consider the bottleneck ?

3) Could it be an advantage to transform incoming OSC-messages into a signal ? instead of dealing with floats ?


The idea behind it is to combine x-y IR Data from the wii with the accelleration data (Mapping accelleration to velocity, but catch the note from the IR-Position)

Did anybody find a good solution for that ?

Thanks

Luigi



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Luigi Rensinghoff