Hi everyone
I need to create a grid in GEM in which i can control each node independently. I tried using [curve3d] but the transposition of one node affects its neighbors (as this object is intended to work). What i need is something that would be capable of creating some sort of histogram, where each node can take a Z value independently.
I guess that if i use [curve] and use the resolution equal to the number of nodes i could achieve the effect, but i would be dealing with many independent entinties and would have to duplicate them to achieve the orthogonality of the mesh.
Any suggesions?
Thanks
D