I have a big patch I use for realtime manipulation of live sound inputs. Often when adjusting pots and sliders on a USB MIDI controller, I get audio dropouts.
I've tried putting all of the MIDI objects in a separate patch running in another instance of PD, polling the inputs at intervals using [mapping/resample] to reduce the amount of data being sent, and sending the data over OSC to the main patch.
I've killed as many other processes as possible.
And I still get dropouts. What could I be doing wrong?