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On 2012-06-20 12:54, pierre@314r.net wrote:
ok thanks, I will stay with [pix_snap] for now, on a good computer it could works,
"good computer" might help or not. more important is the gfx-card.
also, if you can live with a slightly async transfer (that introduces a delay) _and_ you are uisng a recent version of Gem (unstable!), you could try the "pbo" message to [pix_snap] which will use PBOs (hence the name) to do the image transfer which could be a lot faster than the default method of [pix_snap]. otoh, it could be slower as well. usage: [pbo $1( with "$1" being the number of PBOs to use for the transfer (0 disables PBO-transfers, anything more than 2 might not really give you any improvement)
fgamsdr Iohannes
but I'll try also the shader solution
p.
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