Martin Peach wrote:
It may be that your texture is not a power of two - try 127x127 or 64x64. Martin
in recent versions of Gem the texture-size doesn't need to be power of 2 any more (when using [pix_texture]) for older versions of Gem [pix_texture2] (which is now an alias for [pix_texture]) did the job for non-power-of-2 images.
btw, 127x127 is non-power-of-2 too ;-)
unfortunately i don't know where the problem is (esp. when the [pix_pix2sig~]+[pix_sig2pix~] trick doesn't work either)
what does [pix_info] say ?
mfg.a.sdr IOhannes