we discuss that a few in the past and afair we conclude that mobile devices will support OpenGL sooner than an OpenGL ES Gem will arrived but maybe this not true anymore, maybe mobile devices will never support OpenGL and will stuck in ES, which is enough for them so in that way, i could be nice to upgrade Gem to run OpenGL ES.
Maybe we can grab some code from OFX to do that. But anyway, my 2 cent seems to not move forward that discussion so much...
-- do it yourself http://antoine.villeret.free.fr
2015-03-17 14:55 GMT+01:00 Dan Wilcox danomatika@gmail.com:
I would be totally *possible* to update GEM to support OpenGL ES. It mainly involves replacing the immediate mode functions and a few wrappers for defines which ES doesn’t use. We do this in OpenFrameworks.
The main problem, like everything, is who has the time to do it?
Dan Wilcox @danomatika danomatika.com robotcowboy.com
On Mar 15, 2015, at 4:00 AM, pd-list-request@lists.iem.at wrote:
*From: *Cyrille Henry ch@chnry.net *To: *pd-list@lists.iem.at *Date: *March 15, 2015 at 2:47:02 AM PDT *Subject: **Re: [PD] Gem on Raspberry pi 2*
Le 15/03/2015 04:11, Simon Wise a écrit :
Apparently there is some support beyond Es, but not enough to run gem and as not at all documented.
i was to much optimistic and did not double check the informations i found announcing openGL support. thanks for the clarification. cheers c
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