Hi
maybe [+bubbler~] part of soundhack externals will be do?
http://www.soundhack.com/externs.php
On Thu, May 26, 2011 at 12:33 PM, Pierre Massat pimassat@gmail.com wrote:
I guess the question isn't that simple...
2011/5/25 Pierre Massat pimassat@gmail.com
Hi All!
A very simple question : if you wanted an audio source to sound as if it was played underwater and modulated everytime a bubbled reached the surface, how would you go about it? Convolution? I don't anything about it...
Cheers!
Pierre
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