hi,
this is my first audio project with pd
:)
so i would be very happy if some1 gives some tips
how to make it better
what it does?
it loads an audiofile to table. then the size
is divided and randomly played with xgroove~ from desired points...
this is probably NOT the best way to do this, but
thats how i did it with video. and i'm not so good on handling
audio...
my biggest problem are those snaps/clicks when ever
it starts to play from another point. how can i eliminate those
snaps/clicks ? (fast fadeout before playing the next slice?)
btw. how do i count the BPM from an audiofile and
convert it to speed(float) for xgroove~
...
to use the [random_drummer.pd] you
need:
- xgroove~
- zexy
- framestein (sorry, but is fs the only way for
drag'n'drop)
- gem (if you have a "smaller" solution for
[oneshot] let me know !)
how 2 use:
- start pd :)
- load the patch
- drag a (drum)loop to the framestein
window
then it should start automaticly
(- set slices with [vdial])
here's a loop (if you need)
1000x thnx for any answer
-andre
ps. sorry about the mess in the
patch...