yeah i'm aware of PatchXR - it's a cool concept and i am actually on their Discord as a beta tester which i haven't even tried (/hangs head in shame) but i'm interested in using PD for the sound/processing capabilities alone. the physical/visual interaction will be quite different and very unique (i hope) but not as versatile or wide ranging/open ended as PatchXR is. 

however, if anyone actually got PD/libpd to make sounds in Android on a Quest, even as a prototype, i'd be quite interested for sure. i'll do some inquiries and see.

scott



On Thu, Aug 17, 2023 at 5:26 AM Raphael Raccuia <rafael.raccuia@blindekinder.com> wrote:
Hi Scott,

You should have a look on this project (it's beta now):
https://patchxr.com/
It's a PD/Max like, but in VR. You patch in the nothingness. It's very
limited in comparison with PD, but you can do things, or use it as a
controller in OSC.
Ask for bêta testing, it's great, I enjoyed the hours I spend patching
in there. I worked with the team on a project two years ago, one dev
told me they used PD for development, maybe we can imagine an
implementation in the future, some users are asking for it. There is a
bridge patch to communicate in OSC:
https://github.com/maceq687/MC-Modules/tree/master/other

Discord community is pretty active.

Maybe you want to build your own, but it could be a solution.

rph-r


Le 17/08/2023 à 12:20, Scott R. Looney a écrit :
> hey folks, i've been asking on the PD Discord but i thought i'd throw
> it out here as well. i'm planning on the next version of a 3D VR music
> sequencer project and ideally i'd like to do it in PD but i want it to
> run on a Quest headset (probably Quest 3 since it will be coming out
> soon). i find it interesting that there seems to be very little
> information for doing this or examples of anyone trying. basically
> it's libpd on Android but in a VR setting.
>
> i know Yann Seznec's work using LIbPd integration but that's only
> using a standalone PC not Android. there was someone interested in
> porting LibPD Integration but that didn't materialize.
>
> my previous version from about 6 years ago was created in
> Cabbage/CsoundUnity and i've also been looking a bit at ChucK/Chunity
> as well. but i'm just seeing if i'm a lone voice in the wilderness
> trying for PD on Android/Quest. i've seen posts on the PD forum as
> well, all unanswered.
>
> any links or information would be appreciated. thanks!
>
> scott
>
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