Le dimanche 06 juin 2010 à 23:22 +0200, patko a écrit :
ok, so what is the difference between "screen" and "openGL coords" [gemmouse] isn't openGL?
With OpenGL, there is no function to manage the keyboard, the mouse, etc. You have to use an other API to manage the mouse which use (often) the higher left point for the mouse coords. ++
Jack
Patrice Colet - 06 32 66 03 57
----- "Jack" jack@rybn.org a écrit :
It is due to the OpenGL Standard. OpenGL coords start at the lower left and 'screen' coords start at higher left. ++
Jack
Le dimanche 06 juin 2010 à 22:29 +0200, patko a écrit :
hello, why [pix_crop] y is offsetting from the lower left, when
[gemmouse] (or logic) is starting from the highest left?
Patrice Colet - 06 32 66 03 57
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