Dear list,
I have made a little program in Unity to send over OSC (port 7000) 60 times per second if a trigger was touched or not (1 and 0 respectively)
However, any of my tries if it was over localnetwork or via IP to port 7000 nothing comes to Pd.
Tried udp, tcp and netreceive but cannot catch any of the signals which looks like this
/trigger0/0 or /trigger34/1
Anyway, netreceive print to the console: slipdec: maximum packet length is 65536.
What could go wrong?
When I use Arena or Artnet the OSC is running with all the info I need, but Pd is muted totally.
Best,
Popesz