Hi,
this should be fixed in next release, with:
https://github.com/umlaeute/Gem/pull/138 "change sleep time of pix_film's grabThread() from 100us to 5ms"



2017-12-17 11:16 GMT+01:00 Nicola Pandini <nicola.pandini@gmail.com>:
Hi list,

I've a problem with a patch with a lot of pix_film objects.

I noticed that pix_film starts consuming cpu when it loads a video, and it never reduce the consuming, even when playback is stopped, or when its gemhead is disabled.
Is it a bug? Are there any workarounds?

--
Nicola Pandini
t


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