a small trick I learned the last days - if you use coords instead of donecanvasdialog, it won't trigger the edit mode issue in vanilla. For the parameters you use, it should work.
I could leave a couple of theoretical suggestions:
- one disadvantage of data-s is that to move the marker, it's necessary to drag it from one of its corners. A click in a blank space won't have any effect. This might be circumvented using [mousestate] or a similar external, but it won't be vanilla code anymore.
- it's a pity that the variable limits in a struct can't be themselves assigned to variables. It's still not possible to reduce the size of the canvas but have different boundaries for the square. I guess a dynamically-created template would be an idea, but I didn't try with it yet.
Best,
Joao
See [touch] in droidparty abstractions which is built using data structures.. I've been working with it for a while.
Date: Fri, 14 Dec 2018 15:34:29 +0100From: Max <abonnements@revolwear.com>To: "pd-list@lists.iem.at" <pd-list@lists.iem.at>Subject: [PD] Grid, x y controlMessage-ID: <3dec1357-cfcd-5d82-7364-eb52dcdd3127@revolwear.com>Content-Type: text/plain; charset=utf-8; format=flowedHi list,what's the current recommendation for a simple x-y Pd GUI controller type of thing? Like a slider but horizontal and vertical.There are probably a few externals providing this, which one is the best/most compatible/future proof?In vanilla this can be emulated with an object reporting its position on a canvas, but to use it one must change to the edit mode which is kind of counter-intuitive.Anything I'm missing?m
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