Hallo, errorsmith hat gesagt: // errorsmith wrote:
I read in the manual under 2.4.4: "You may wish to use block sizes smaller than 64 to gain finer resolutions of message/audio interaction, .. "
I tried that without success. I started from the the following audio example: "73.control.blocksize.pd". I added a metro object in the subpatch where the blocksize is reduced to one sample (block~ 1). The output of the metro is triggering an envelope with a short spike. Unlike the delaytime of the feedback delay in the example patch the time gap between two spikes cannot be set below 64 samples. I attached the file. I am using pd 0.36-0 under winxp. Maybe I am doing something wrong? Maybe there is an other solution to that.
I didn't look to closely into your patch, but I saw that you use the adsr abstraction in it which in turn uses the [del] objects. Those del objects never delay below 64 samples (and thus are acutally a "pain in derriere" for fast, perkussive envelopes)
You might want to try your test patch with a phasor~ instead, whose phase is reset evertime the metro is on.
Frank Barknecht _ ______footils.org__