Ivan Franco wrote:
Hi all!
I was wondering if there's a possibility of associating a specific Gemwin to a specific Gem rendering chain, inside the same patch...?
With this I could create multiple Gemwins. so to preview situations and the shoot them to the final fullscreen monitor...
hi, for now, Gem is limited to one single output-window. there is already some stuff in the CVS (branch: multiple_window) that allows multiple render-targets (e.g. windows); however, these will share the render chain (read: will render the same scene), but you can have different settings for each window (e.g. viewpoint,...)
mfg.ad.sr IOhannes