maby you can try sending strings using the objects in the OSC
library... i have tried it and it works but sometimes there are some
proeblems to get the messages through some firewalls.
another way could be using [netsend] and [netreceive] but i have not used them at all.
can anybody with excperience on networks and firewalls and that stuff explain how the OSC message sending can be imporved so that messages dont get stuck?
daniel
another simple questions :
I try to chat in PD and to catch result of the chat... can't find any
object for this... does something exist in this idea?
thanx
juto
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