Frank Barknecht wrote:
For message boxes however one *could* define, that $0 should be replaced by the value of $0 taken from the canvas, the message box sits in, as soon the box is activated (by click or an incoming message). However this would somehow change the direct relationship messages and message boxes currently have:
then I think the only solution is to write a new object: the message object :). we already have bang as a message and bang as a widget and we have two numbers, so why not also have a new message object, clickable and with all features one wants. marius.