There is an object called pix_multitexture that allows this.  Also you can upload textures to two different texture units using the 'texunit $1' message for pix_texture and have a pixel shader combine them. 

On 4/20/07, yukio kuroiwa <yukio_kuroiwa@fastmail.fm> wrote:
is it possible to have more than one texture on the same geo in Gem ?


how?


many thanx

yuki
--
  yukio kuroiwa
  yukio_kuroiwa@fastmail.fm

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http://www.fastmail.fm - IMAP accessible web-mail


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