Thanks frank
Have seen that approach all the way through PD examples.

But still, i am trying to find more windowing option besides a raised [cos~] window. Iguess there are specific windows fos specific cases... maby some reading references about it.
Thanks a lot

Daniel

2010/1/27 Frank Barknecht <fbar@footils.org>
Hallo,
mami music hat gesagt: // mami music wrote:

> When the signal inside the array cant loop at the block~ frequency is there
> a windowing method any would recomend to try to smooth things out (obviously
> there would be distortion).
> Maby having two [tabosc4~] one with phase shift of 180 degrees in relation
> with the other with some sort of windowing... but i guess that would be
> equivalent as making the blocksize bigger....

The usual approach here is to split the [tabosc4~] into its phase and
table-lookup parts by using [phasor~]--->[tabread4~] instead. Then make a
phasor~ signal half out of phase using [+~ 0.5] and [wrap~] to drive a second
[tabread4~]. Window both signals with e.g. a raised [cos~] window and you're
set.

It's the approach taken in many of the sampler-examples in the 3.audio.doc
sections and described in detail in Miller's book, which you can read online.
(I consider it required reading.) You don't need to bother with [block~] at all
here.

Ciao
--
Frank

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