re: 'slow ass coders' usually takes me 15 years to get anything done, the things that are taking longer than 15 years will probably be wonderful.  I will link  to you something that will make you change your mind about 'being years behind everything else'  3:33:28 seconds of some /pd-0.45-4/bin$ ./pd

the pdBerlin has some nice examples of using Chris Mccormick's lfo datastructure editor, I was weary of it before along with some GOP scaling stuff, but think I might give it a try. something is weird with this new (old junk keyboard, whenever I hold down more than 2 or 3 keys too fast , jack is glitching like the mouse dropouts. I am used to it by now and not one bit of that dreaded static makes it inside the wave file.

I feel like I have crossed a hurdle yesterday #1 loadable filename list for scrolling through presets instead of searching with the dialog[ cant that dialog be used as a directory tool? I mean it allready does what everyone want's a directory listing to do, splits up the file name from the patch, etc...  just make it an atom.

#2 I somehow miraculously figured out how to count up a binary sequence like that is the oputput of the euclidian function for slick beats [1 0 1 0 1 1 0(  and convert it to something that can be used as a mode for scales [2 2 1 2( my method does not yet work for sequencs that start with 0 -rotations but that doesen't bother me one bit.  I ould have done it so easy with c, assembly language or even machine code but doing that graphically had my panties in a wad.
"***********************************************"
A quotation by Hermann von Helmholtz
Whoever in the pursuit of science, seeks after immediate practical utility may rest assured that he seeks in vain.
Academic Discourse (Heidelberg 1862)


JOC/EFR February 2006

The URL of this page is:
http://www-history.mcs.st-andrews.ac.uk/.../Helmholtz.html




On Fri, Mar 7, 2014 at 6:55 PM, Miller Puckette <msp@ucsd.edu> wrote:
I'll have to have a look and see what the ideas are... I don't
know anything yet.  Anyhow I think there are a couple of things
that are higher priority:  getting editing to be more user-friendly,
and getting the IEM GUIs to behave better.  And I'm afraid I can
only write code at a fraction of the speed others can - so PD
vanilla will always seem years behind everything else.

cheers
Miller

On Sat, Mar 08, 2014 at 12:45:33AM +0100, João Pais wrote:
>
>
> >On 03/05/2014 05:24 AM, Pierre Massat wrote:
> >>Dear list,
> >>
> >>First of all i'd like to say that i'm very impressed by the
> >>potential of data structures in Pd. I've always kind of ignored
> >>this feature and it's a >>pity because it's really worth diving
> >>into it.That being said I think that help and example patches
> >>are far from sufficient for beginners, and if it wasn't for
> >>Chris McCormick's s->>abstractions I would have been able to
> >>really figure out how to use them (stuff like how to make an
> >>entire polygon draggable, how to use >>GOP with proper scaling,
> >>etc.).
> >
> >It's not just the documentation, it's the interface.  Having to
> >walk linked-lists of graphically unlinked objects is bad.  Having
> >to use boilerplate to find the >head of a glist just to create a
> >scalar is bad.
> >
> > I think Pd-l2ork is getting close to a release with my new data
> >structure stuff in it.  It's a first step at addressing some of
> >these issues.
>
> and any prospects of that stuff making it into vanilla or pd-ext,
> for the non-unix users out there?

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