I increase audio latency, seems to be only real way to remove clickies
From: pd-list-bounces@iem.at [mailto:pd-list-bounces@iem.at] On Behalf Of Jean-Marie Adrien Sent: Wednesday, December 07, 2011 5:52 AM To: pd-list@iem.at Subject: [PD] Gem and audio, multiprocessors, Mac
Hi list,
Is there a strategy to optimize GEM video processing and real time audio on a single Mac using pd~ :
Audio in subprocess or in main process ? Any startup flags ? chmod +s stuff ? shm settings ? Run two instances of PD with messages between them ? Subprocess fifo size ?
The idea would be to give a priority to sound versus video, if absolutely necessary.
Situation :
On a single Mac (pro or mini), Gem (pix_video & tracking, ordinary resolution and fps) and real time audio (10 channels, mainly reading from disk), dispatched on four processor cores via pd~. The sound is generated in the subprocess (big latency 512), the video in the main patch. pd-extended 42.5 osX 10.7 &10.6, gem 93, 92.
Problem :
Sound is distorted when Gem is rendering, and becomes immediatly perfect when stopping rendering (destroying the gem window). Processors seem ok (each core at 75%).
Sticking with this problem for a couple of months, Looked around in archives but didn't find any clear element.
Thanks JM