You are right but changing from Bold to Normal *don't* change object box size. At least on Windows.
Mensaje telepatico asistido por maquinas.
From: Pd-list pd-list-bounces@lists.iem.at on behalf of Dan Wilcox danomatika@gmail.com Sent: Wednesday, February 22, 2017 11:44 PM To: Roman Haefeli Cc: Pd-List Subject: Re: [PD] Cross-platform uniform GUI rendering of patches.
As the object box sizes are determined by the font and it’s sizing, I’d argue that they are directly connected.
On Feb 22, 2017, at 4:26 PM, pd-list-request@lists.iem.atmailto:pd-list-request@lists.iem.at wrote:
From: Roman Haefeli <reduzent@gmail.commailto:reduzent@gmail.com> Subject: Re: [PD] Cross-platform uniform GUI rendering of patches. Date: February 22, 2017 at 3:20:39 PM MST To: Pd-List <pd-list@lists.iem.atmailto:pd-list@lists.iem.at>
On Mit, 2017-02-22 at 14:06 -0700, Dan Wilcox wrote: In the source code for Pd, I have also changed the default font weight to “normal”, so there shouldn’t be a need for the bold version. I have to fix the Windows build to be able to see it for myself next, though.
Isn't changing the font weight a separate issue from fixing consistent appearance across platforms, in that the font weight is a design decision while using the same font and working font metrics are a bug fix?
I propose that changing the font weight is treated as a separate step. Miller probably consciously chose bold weight and we shouldn't treat it as a bug. Personally, I'm not even in favor of font weight normal, though I hardly care.
Roman
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