Using data storage instead of control flow saves the wrists of the world (see attached).
Konstantinos Benardis wrote:
Hi all
I want to make a patch to play randomly 8 concrete midi notes. I made the attached patch. As you can see i needed to make many connections by hand and this is something it happens to many of my patches. Would it be a better way to make this patch without having to make that many connection? What makes me believe that should be a better way is that as far as i know, select many objects and connect them with one click to another object has never appear as a question or as a feature of an enhanced gui.
Thanks for your help
#N canvas 471 89 885 614 10; #X obj 302 131 hsl 128 15 0 1000 0 0 empty empty empty -2 -8 0 10 -262144 -1 -1 0 1; #X obj 262 130 tgl 20 0 empty empty empty 17 7 0 10 -258113 -1 -1 0 1; #X obj 262 159 metro; #X obj 262 193 random 8; #X floatatom 262 218 5 0 0 0 - - -; #X obj 106 248 sel 0 1 2 3 4 5 6 7; #X msg 106 312 50; #X msg 116 322 51; #X msg 126 332 54; #X msg 140 340 55; #X msg 146 352 57; #X msg 156 362 58; #X msg 166 372 61; #X msg 176 382 62; #X obj 136 456 noteout; #X obj 419 170 loadbang; #X msg 419 191 0 50 51 54 55 57 58 61 62; #X obj 418 244 table $0-notes 8; #X obj 419 218 s $0-notes; #X obj 262 245 tabread $0-notes; #X obj 262 266 noteout; #X connect 0 0 2 1; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 4 0 19 0; #X connect 5 0 6 0; #X connect 5 1 7 0; #X connect 5 2 8 0; #X connect 5 3 9 0; #X connect 5 4 10 0; #X connect 5 5 11 0; #X connect 5 6 12 0; #X connect 5 7 13 0; #X connect 6 0 14 0; #X connect 7 0 14 0; #X connect 8 0 14 0; #X connect 9 0 14 0; #X connect 10 0 14 0; #X connect 11 0 14 0; #X connect 12 0 14 0; #X connect 13 0 14 0; #X connect 15 0 16 0; #X connect 16 0 18 0; #X connect 19 0 20 0;