Hi Andrew,
I know this got discussed, using the [curve] GEM object I think, a few years ago here... it might have been someone who was working with my Particlechamber, even. Problem is, I can't remember who it was. I think searching the archive with the same keywords as your subject line should turn it up though... HTH!
D.
Andrew Faraday wrote:
Hey All
I'm looking into some live sampling work with direct visualization in Gem. I'm just wondering if there's a way to use the waveform of a sample (I.E. What you see in an array containing audio) as an object in gem.
The only way I can think of doing it is taking a screen shot of an array, saving that to a file and using that as a texture. This way isn't particularly adaptable, however, as I'd need to go through the process for any new sample.