It would mean requiring GLUT to build GEM, which is a dependency we removed a while ago. Also, this function apparently does not work on OSX.
Hi,
My dream of writing a quake style shooter in Gem (heh) has been foiled.
Apparently neither Gem nor luagl support the glutWarpPointer call which
many shooters use to restrict the mouse to the centre of the screen
between reads of the mouse pointer movements (so the mouse can't move
off the screen). That and the fact that the Gem window sometimes seems
to not pick up key presses in full screen mode. Any chance we can add
glutWarpPointer to Gem? Any other ideas?
Best,
Chris.
-------------------
http://mccormick.cx
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