Yea, you are completely right, you will not need OSC, on puredata, but if you want to use it with another platforms/software you will need to use a different approach. One its Implement it with puredata as the middle man, translating the arduino data into OSC compliant data. Another is implementing some kind of networking on the arduino, either Wireless or wired. To work with the ipad, or iphone, you would need to implement a wireless (as WiFi) netwok adapter. 
Also, people should remember that OSC is mostly a network driven protocol contrary to MIDI that is a serial communication wired protocol, with fixed messages (although it is possible to send midi messages over network :D) 

2010/6/9 Pedro Lopes <pedro.lopes@ist.utl.pt>
Just a clarification of my previous idea, when suggesting OSC;

>Yes, pduino makes OSC redundant
Its not redundant if you wanna do stuff that work with a protocol instead of being Software-dependent =P It's just a harder way to go.. You build a foot controller and communicate with pduino, next day you wanna control an iphone... next day you'd like to send messages to your ipad or whatever, and so forth.. having standards helps if you need cross-working-stuff... if not: pduino will do just fine :)
Of course you can allways try to read the arduino values from any plataform, but that's assuming a "different standard" :)

On Wed, Jun 9, 2010 at 6:00 PM, Jaime Oliver <jaime.oliver2@gmail.com> wrote:
it says 5 samples per second. that latency would be unbearable...


On Wed, Jun 9, 2010 at 6:11 AM, Achim Bloch <achim.bloch@yahoo.fr> wrote:
Hi, and thanks for your answers.
Yes, pduino makes OSC redundant, and a range of values from 0 to 1023 should be enough for most effects, but anyway, in case a wider range is needed, I think the following can be a quite simple solution : http://interface.khm.de/index.php/lab/experiments/connect-a-ltc2400-high-precision-24-bit-analog-to-digital-converter/
This converts the analogic signal to a 24-bit value! More than enough I guess.
Achim

--- En date de : Mar 8.6.10, Pedro Lopes <pedro.lopes@ist.utl.pt> a écrit :

De: Pedro Lopes <pedro.lopes@ist.utl.pt>

Objet: Re: [PD] Looking for a pedal controller
À: "Ricardo Lameiro" <ricardolameiro@gmail.com>
Cc: "pd-list" <pd-list@iem.at>
Date: Mardi 8 juin 2010, 21h37


>Actually, an arduino is more than enough for what you want. you can have data from 0 to 1023, that is >quite a lot, plus, you can use it directly on puredta using pduino, no need for OSC.
I second that, arduino will do! 
But if you want to built an "pd-independent" device, you can use OSC in arduino - although much harder than simply reading values with pduino - some guys already posted code for sending OSC messages from arduino devices [1], so then you can plug it to whatever you want: pd, ardour, osc-to-midi apps, processing, supercollider :D

[1] http://recotana.com/recotanablog/?page_id=222 (this ships the messages from ethernet cable on the arduino's ethernet shield, but there might be more similar projects that ship from usb)

On Tue, Jun 8, 2010 at 10:24 PM, Ricardo Lameiro <ricardolameiro@gmail.com> wrote:
Actually, an arduino is more than enough for what you want. you can have data from 0 to 1023, that is quite a lot, plus, you can use it directly on puredta using pduino, no need for OSC.


2010/6/8 Pierre Massat <pimassat@gmail.com>
A gamepad would definitely be LESS precise as each potentiometer will map data between 0 and 255. But i've never found this to be a problem.

Pierre

2010/6/8 Pierre Massat <pimassat@gmail.com>
I guess it could, only Arduino is more expensive i suppose. I'll try to provide you with some pictures sometime soon.

Pierre

2010/6/8 Achim Bloch <achim.bloch@yahoo.fr>

Hi Pierre
could you provide more details on how you built your pedal? Could'nt the gamepad be replaced with an Arduino?
Thanks,
Cyrill


--- En date de : Mar 8.6.10, Pierre Massat <pimassat@gmail.com> a écrit :

De: Pierre Massat <pimassat@gmail.com>
Objet: Re: [PD] Looking for a pedal controller
À: "Achim Bloch" <achim.bloch@yahoo.fr>, "pd-list" <pd-list@iem.at>
Date: Mardi 8 juin 2010, 7h25


Hi Achim,
You'll have no latency problems with a USB pedal in Linux using the [hid] object. No "noticeable" latency at least.
There are two problems arising when attempting to built a USB pedal : first you need to actually make the pedal (the traditional cry baby design is probably the easiest way to go), then you need to connect it to a good usb gamepad. I insist on the "good" here because it is essential if you want to have a decent expression pedal. The best would be to test the gamepad before buying it and turning it into a pedal.

Pierre


2010/6/7 Achim Bloch <achim.bloch@yahoo.fr>
Hi Pierre
and thanx for your answer.
I am looking for an expression foot controller. Something working somehow like a wah-wah pedal. But I am unsure if I need a device with an OSC dedicated driver, or if any USB pedal would do the job. What I primarily expect from this device is accuracy, and low-latency.
Do you have any examples (photographs, audio samples) of the device you made? I am curious!
Achim

--- En date de : Dim 6.6.10, Pierre Massat <pimassat@gmail.com> a écrit :

De: Pierre Massat <pimassat@gmail.com>
Objet: Re: [PD] Looking for a pedal controller
À: "Achim Bloch" <achim.bloch@yahoo.fr>
Date: Dimanche 6 juin 2010, 20h40


Hi Achim,
I've built one myself, based on a usb gamepad. I can give you some tips. But you'll have to be more precise about what you really need (expression pedal or just switches?)

Pierre

2010/6/6 Achim Bloch <achim.bloch@yahoo.fr>
Hi listees
I'm looking for a pedal controller that is accurate enough to send OSC messages to pd, in order to control some effect patches for my guitar.
Can anyone help me in finding a good one, maybe providing a perqsonal experience feedback?
Thanks in advance,
Achim



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