Ben,
the BEST way to do this in Gem is to make a different square/rectangle for each image and stack them on top of one and other
sounds promising - unfortunately, this approach doesn't fit into the framework of the thingie i want to use this patch for (a vj-tool). it's based on input->filter->output-chains, and their interconnections are one and only one gem-renderchain. I would have to do rendering in the input-part and make snapshots there, and i'm somewhat reluctant to do so ...
make the mix. This is much more simple, much easier, and way way more optimized.
then again, this sounds convincing. hmm. at the moment i'm tempted to screw my approach and do the mixing in a really dull and ugly (but working) way
objects.
with kind regards, thoralf.
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