The color values should probably be between 0.0 and 1.0 in floating point.  Try 1.0 0.65 0.0

Also, use [text3d] instead of 2d.

On Mon, Nov 26, 2012 at 10:27 PM, Sebastian Valenzuela <svalenzuelamusic@gmail.com> wrote:
Part of the function of a patch i'm working on requires the background color to change according to the first 8 numbers on my number pad. I've assigned a variety of different colors to the numbers 1-8, but i'm finding that 2 of them are yellow... when only one should be yellow and the other orange.

I've been changing the color of [gemwin] to Orange by sending it a [color 255 165 0( message, but this still comes out as yellow. All my other colors (blue, green, black, white, red, purple, white) work fine. Any ideas?

My second question: how do you change the color of text rendered in the [text2d] object? Does that have to do with changing the font? Its coming up as white, I'd just like to change it to black.

Thank you,
Sebastian

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