cyrille henry a écrit :
how to create a fractal with glsl with google. by exemple : http://nuclear.demoscene.gr/articles/sdr_fract/
great example, but... I tried to build a patch with the openGL functions proposed in this link:
GEMglCreateShaderObjectARB ... couldn't create
GEMglCreateCreateProgramObjectARB ... couldn't create GEMglShaderSourceARB ... couldn't create GEMglCompileShader ... couldn't create
ect ...
Do I have to recompile GEM with including new libraries for having those functions working? Or did I miss something?
thank in advance for any hint, Patco.
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