----- Original Message -----
Sent: Tuesday, July 30, 2002 11:54
PM
Subject: Re: [PD] bytes2bits?
heh, it was too easy when you got simple
info...
+good ref.table for tae...
ok, the patch is simple and has the result output
reversed, so if some1 knows how do i revert the output elegantly... (not
pack/unpack)
"bytes2bits4_xgui.pd" is a test using
"byte2bits.pd" (+ "remap.pd") for xgui (you need zexy)...
(it remaps adc~dfreq~snapshot~ to 0-255 and
displays the 8bits as lines x2)...
"8bit-gem004c.pd" is the same, only for gem so
rotating&scaling in 3d... (VERY messy)
cheers
-andre
ps. can i pan/rotate the gem camera arount the
center of view ?
pss. can i force the gemwin to "stay on top"
?
----- Original Message -----
Sent: Tuesday, July 30, 2002 8:08
AM
Subject: [PD] bytes2bits?
hi,
that bits2bytes was easy, but i cant get
bytes2bits to work properly...
i remember doing this (WAY) back with pascal
but cant figure out how to do it in pd...
would be very nice if some1 could show me how
to convert bytes (0-255) to a list of "0" & "1"...
the attachment is how far i got...
hope i'm even on the right path :)
thnx
-andre