hi.
here comes the lonesome defender of Gem...
Yves Degoyon wrote:
yes, you are not alone. But I think it is a GEM problem, and has nothing to do with Yves objects.
i wouldn't have guessed this from martin's email that was explicitly talking about pd0.37+pdp+pmpd+pidip (i guess (at least: i hope) he would have mentioned Gem if it were in the list)
gracias, i couldn't say my objects never ever crash, especially when it gets to video processing,
but i experienced some freezes too with Gem with that new kernel 2.6.
it did not use to happen with kernel 2.5 or 2.4.
this is true. as far asi have tracked it down, it is really (honestly ;-)) related to QuickTime (and probably the combination QuickTime+openGL ??) i haven't tried pdp/pidip, but i guess it works ok here. anyhow, my reference is the "lqtplay"-application that is coming with the quicktime-utilities (so I haven't written a single line of this code) and it religiously (as chris would say) freezes with kernel-2.6(.3) - exactly like Gem.
anyhow, these crashes are normally rather lightweight, as you could just kill pd and restart. (no keyboard freeze)
mfg.asd.r IOhannes