the solution is as I thought, to just invert the given formula in the code. Someone helped me with the math, is something likeexpr ln($f1 / 1.27) / (((log(127 / 1.27) / 1.27)) * 0.01)
here's a patch attachedI'm finally gonna check what kind of curve this thing gives :)Thanks everyoneCheers2014-03-18 5:13 GMT-03:00 Jonathan Wilkes <jancsika@yahoo.com>:No, the code I ported is from vslider_set and vslider_draw_update (might be different in Vanilla).
In vslider_bang, math is done to output the proper value. Without looking at the code I would have guessed vslider_bang simply outputs a stored value like [float] does. Then just do math to set the slider position or calculate a new stored value from mouse input.
-Jonathan
On Monday, March 17, 2014 1:21 AM, Alexandre Torres Porres <porres@gmail.com> wrote:
Hi Roman. This is turning out trickier than I thought. A friend explained the code to me and got to the following equation, with min/max values as 0.01 and 1 respectively.[expr 0.01 * exp((log(1 / 0.01) / 0.01) * $f1 * 0.01)]
For what I've checked, it seems to behave like your patch. But it doesn't do the trick I'm looking for yet. I sent a patch earlier, and I'm sending it back again.The goal is to connect a linear slider to an [expr] (with this so called "log" function) and then to another linear slider. The idea then is that this second slider behaves as one that was set as being "log".In the patch attached I was able to emulate it poorly with [pow 0.25], but that was before reaching the list. See that if I use this expr function from the code or your patch it presents quite a different behavior.maybe it is some sort of inversion of this equation, not sure. Apparently this code converts the "log" function values to linear and I'm hoping to get the exact opposite. Got it?Thanks for looking into this2014-03-12 4:38 GMT-03:00 Roman Haefeli <reduzent@gmail.com>:
On Don, 2014-03-06 at 21:37 -0300, Alexandre Torres Porres wrote:I am not sure, if this is what you want. It converts the incoming linear
> hi folks, out of curiosity, what's the exact log function used in the
> slider? I'd like to emulate it.
range between 0 and 1 to a logarithmic range specified by $1 and $2,
respectively by the second and third inlet. They behave like the lower
and upper bound specified in the [vslider]/[hslider] classes.
https://raw.github.com/reduzent/netpd2-patches/master/abs/rh_scalelog.pd
Roman
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