I'm using rms average to detect the gain level and rampsmooth~ to perform attack/release. I wouldn't know how to do it in Vanilla...
_______________________________________________Seems rough and rudimentary. It's more of an intuitive approach, as I don't know much about compressor design.I'm hoping to get feedback from you people on how to implement a compressor in Pd as a patch and how and why this approach is "ok" and can be improved, or if it's all terribly wrong.Are there any other attempts to implement compession in Pd out there?ThanksCheers
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