may I make the official dumb question? what is a threaded soundfiler? what's the difference between a, uhhh, non-threaded soundfiler, audio
or just resources management?if you load a large soundfile with [soundfiler], while you are playing
some music, you will hear a (short or long - depends on the soundfile
size) audio drop out - because loading takes quite some time and will so
block pd's main thread. In [sndfiler] the loading is done in a helper thread - so it will be a
little bit longer, but shouldn't block audio ...
sounds quite handy (as the reactions of other users proved). any windose
relaese scheduled?
does this change anything about the existing size limit of the array
size? (don't remember how much it was, but not suited to long files)yes - the size is much bigger ... (don't remember now the exact nr.) but anyway, that's only a define and can be changed ...
like everything in pd. I had already sometime ago wrote about it, but
there was no big desire to change this parameter. I can't do it myself, I
don't speak C, although lots of languages like english, german, french,
portuguese, etc...